Are ICO and Shadow of The Colossus related to each other? - Arqade
I do think that a link can be made between ICO, SOTC, and TLG. There are some very strong connections between the games, but how exactly the narratives line. Team Ico's two stellar games, Ico and Shadow of the Colossus were been looking for a deeper connection and shared it here on reddit. The story begins with Shadow of the Colossus. The 'boys' tie ICO and The Last Guardian together. It's true they may reuse a lot of artistic/narrative ideas between games but so what that's Though, they have no relation.
Speaking with two voices at once one male and one femaleDormin is a mysterious, disembodied entity. In legends of the game's world, it is said that Dormin has the power to revive the dead;   it is for this reason that Wander enters the forbidden land, seeking its assistance in reviving Mono. Dormin offers to revive her in exchange for Wander destroying the sixteen colossi.
He has a small group of warriors at his command, and is pursuing Wander to prevent the use of "the forbidden spell", the ritual involving the destruction of the sixteen colossi and the restoration of Dormin's power.
Their bodies are a fusion of organic and inorganic parts such as rock, earth, fur, and architectural elements, some of which are weathered or fractured.
Some colossi are peaceful and will only attack when provoked, while others are aggressive and will attack on sight. Once slain they will remain where fallen, as a mound of earth and rock vaguely resembling the original colossus. The Latin names of the colossi, though featured throughout fan related media, are not official and are never referred to within the game. Story[ edit ] The story of Shadow of the Colossus begins as Wander enters the forbidden land, traveling across the long bridge on his horse, Agro.
Unknown to the player, prior to entering the forbidden land Wander had stolen an ancient sword, which is the only weapon capable of slaying the colossi of the forbidden land. A moment later, several man-like shadowy creatures appear and prepare to attack Wander before he easily dismisses them with a wave of the ancient sword in his possession. After vanquishing the shadow creatures, the voice of the disembodied entity known as "Dormin" echoes from above, expressing surprise that Wander possesses the weapon.
Wander requests that Dormin return Mono's soul to her body, which Dormin states may be possible on the condition that Wander can destroy the sixteen idols lining the temple's hall by using the ancient sword to kill the sixteen colossi located throughout the land. Despite being warned by Dormin that he may have to pay a great price to revive Mono, Wander sets out to search the land for the colossi and destroy them.
Over time, the signs of Wander's deterioration from the gathered essence become clearer—his skin becoming paler, his hair darker, and dark streaks growing across his face. After the death of the twelfth colossus, it is revealed to the player that Wander is being pursued by a group of warriors led by Emon. Urged to hurry with his task by Dormin, Wander soon heads off to defeat the sixteenth and final colossus. On the way to this confrontation, he travels on horseback across a long bridge which begins to collapse as he is halfway across.
At the last second when it seems he will not make it, Wander is thrown to the other side by Agro before the horse falls into the distant river below. The Colossi are neutral creatures, caring not for Wander or the world around them. They are simple creatures which exist solely to guard the trapped parts of Dormin that are inside them.
As Wander begins to kill them, it becomes more and more apparent that you're not the hero. For one, the Colossi tend to be very secluded and are often hiding from you, only appearing when you've ventured too far into their home.
They also tend to ignore Wander as indicated by their blue eyesand will only attack him if Wander keeps provoking them with strikes as indicated by their orange eyes. Upon killing each Colossus, black tendrils assault Wander's body, another sign that things are amiss.
These tendrils clearly hurt him, as he groans and reels backwards each time. Lastly, the more Colossi you kill, the worse Wander looks, to the point his skin goes white and he begins growing horns. With all that in mind, it becomes clear that Wander is the true villain of the story.
While it's true he is being tricked into it, the result is the same and Wander ends up slaying 16 peaceful Colossi, in the hopes he can save Mono. You had been warned they were coming earlier, as they had been chasing you from the beginning.
Due to this, it's implied Wander and Mono are from the same tribe as Emon, the man who is now chasing them. Emon and his band arrive too late however, and although they injure Wander, Dormin is able to possess his body and suddenly a giant manifestation of Dormin appears.
Very plausible theory on the way the three games tie together.
The truth is finally revealed, and Dormin, using Wander as a host, begins to attack the other humans. Emon and the other humans luck out however, and the injuries they dished out to Wander make it hard for Dormin to chase them.
This gives them an opportunity to steal the Ancient Sword which had fallen to the ground earlierand flee the temple. As they flee, Emon says a prayer and tosses the Ancient Sword into a pool of water, opening up a new portal to reseal Dormin. At this point, Dormin disappears, and only a shadow version of Wander remains. Fight as you may, you're eventually drawn into the portal with Dormin.
However, moments later, Mono also wakes up and Agro returns, limping due to his giant fall earlier in the game. First, Emon and the other humans manage to flee the destruction of the Great Bridge. Without the bridge, humans will have a far greater time reaching Dormin. Emon also whispers a single line, saying that if Wander survived, he hopes he can atone for his sins.
Shadow of the Colossus - Wikipedia
Back in the temple, Mono has awoken. Why Dormin would still revive her is unclear, but the result is that she is alive and well. She, along with Agro, head to the back of the temple where they find an infant with horns laying in a pool of water. From what i've been able to find out, it is supposed to be Wander reborn in Ico.Team Ico - Shared Universe Theory
Spherix Spherix 7 years ago 3 There's a great deal of time between the two games. Ico, along with all the other horned children, are most likely descendants of the reborn Wander. Remember, there are dozens of those stone containers that Ico was placed in, each containing a boy with horns. It's suggested that the birth of a horned boy is a rare event, so this had been going on for generations, hundreds of years.
Most likely, the queen was sacrificing them to collect the power of Dormin from them. There wasn't initially intended to be any connection between the games, when SotC was first being developed, but they found a way to connect them, or at least imply a connection.
It's not really clear if they have all the details worked out, or whether they'll pursue the idea any further.
Understanding the exact details of the plot isn't really necessary for the intended experience -- Neither Ico nor Wander ever understand the whole of it, and you're supposed to experience the story from their eyes.